Monday, 4 April 2022

Module 3 - Week 11 Final Materials/Textures and Final Light and Display of work



This final week, I continued working on my bird character Petshop. I ended up spending time and going back to my sculpt to finesse it more before redoing some game res. I am much more satisfied now with my game res wings and I also took advice from last week and bumped up AA for resolution and cleaner bakes.

For the texturing, I handpainted in 3Dcoat. It is my first time using 3Dcoat and it was a fun experience painting in it as I enjoy painting in general. I took the AO bake from substance and used that as a guide as well as ID maps to use gradient maps to add base colors in Photoshop. I ran out of time to finesse the textures and hope to continue to polish them and add more to them.

In the end, I went in Maya to use some simple posing with joints and skinning before rendering.






Reference of Petshop for texturing




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Portfolio 3 Week 3