Monday 25 July 2022

Portfolio 3 Week 2 Mid Project

 Unfortunately for me, I ended up catching a cold/fever after grocery shopping Thursday night. My temperature has been going up and down, but I have been bedridden and coughing nonstop. Luckily capstone has ended this past weekend for me, so I can focus my energy this week to catching up finishing up my project. Below are what I was able to accomplish this week.

I will need to get finish up the sculpt ASAP so I can start work on prototype printing.













Wednesday 20 July 2022

Sprint #5 Delivery

 For this sprint, I continued to work and improve on the ending illustration. After having Ismeal look over the rough sketches I did last sprint, he picked the one he prefered and I began doing line work and iterating on that version.

The rough sketch from last sprint



Monday 18 July 2022

Portfolio 3 Week 1 - Nendoroid

 For my final project of the semester, I will be creating a custom Nendoroid figure of Tsubasa Okui from the music group/project SolidS. My schedule is as follows:

Week 1: Proxy/blockout sculpt in Zbrush
Week 2: Finish sculpt in Zbrush
Week 3: Prototype 3D printing

My reference, I took the illustration on the left and made an orthographic Nendoroid version concept art for myself to follow










Research Project - 3D Printing Figures (Nendoroids)

 

















Sunday 10 July 2022

Portfolio 2 Week 4 Final Turn In

 Unfortantely I ran into a mutitude of issues while reposing my sculpt this week. Besides going back and forth a lot with the zrig and zpheres and rerigging, a restart of Zbrush ended up messing up my transpose master rig. After spending a long time posing, the error popped up after I tried to apply it. From what I can tell, it seems me having a duplicate tool as a backup in the file ended up causing the transpose master to mess up.

The other issue came with my Zbrush having issues saving. At first I thought it was viruses or my zbrush software having issues as the error mentioned antivirus. I paniced because it corrupted saves I had for my project. I ended up fixing it after realizing it was a storage issue.

I will be submitting late renders and pivoting my project at the moment to be just a high poly sculpt polypainted and rendered in Zbrush. I am sorry for the misshap and will polish it and bring it to where it should have been for industry.






Wednesday 6 July 2022

Sprint #4 Delivery

 For this sprint, I made sketches of the ending/winning illustration. These are displayed after the player defeats Emmi. I looked for battle scene references from movies and comics and examples online and found a few that fits the Metroid level. This upcoming sprint I will work to iterate on them.




Monday 4 July 2022

Portfolio 2 Week 3

 There was a lot of catch up this week and unfortunately I still couldn't reach a place I am satisfied with. I ended up with a heavy migraine over the weekend and was unable to get as much work done as I had hoped. However I was able to mess around with creating and learning to make a zsphere rig to help with last week's posing. I also messed around with zremeshing techniques to see how a bake would turn out in a test bake. This upcoming week I will need to catch up to completion.


Zsphere Rig


Test bake with what I have





Portfolio 3 Week 3