Monday 28 March 2022

Module 3 - Week 10 Game Resolution/UV’s and First Bake

 I was able to create my game res this week after making changes to my sculpt. I was able to fix my wings from looking like a comb as well add additional details. My final polycount ended up being 14k and I could go lower if I optimized my wings more. I still need to do my UVs, but I did a test bake with auto UVs to see how things turn out. I will use the bake as a guide to help with handpainting.









Wednesday 16 March 2022

Sprint #5 Delivery

 

For this sprint, I modified the factory wall a second time to make it fit the concept better. I also made the hallway floors, hallway ceiling and hallway walls. 












link to my epic games post: https://forums.unrealengine.com/t/fiea-vr-project-metroid-dread/505202?u=helen_melon

Tuesday 1 March 2022

Module 3 preplanning organic creature

 For this module we are doing a organic creature. I am planning to do Pet Shop from Jojo's Bizarre Adventure. He is a badass Eagle. I am planing to hand paint the textures for the first time, by doing that I am going to learn 3D coat by watching tutorials from the amazing artist. (linked below) 







https://www.artstation.com/chinasillleo

Portfolio 3 Week 3