-sculpts on the hair
-back braid
-braclet
-squares on the pants
-more folds
-belt
-hearts on the chest
For this sprint, based on the feedback of the HUD we got last semester, which was it was a little disturbing or distracting. I am redesigning the HUD or UI for user experience and aesthic purposes. I used the Iron Man VR experiences as references and was able to improve and get some inspirations. For example, for it to not be disturbing the player during game, it should not be so appearent. So I turned down the opacity.
For my first portfolio piece I want to do Jolyne Cujoh from Jojo's Bizarre Adventure part 6, Stone Ocean. This is a screen shot from the opening. I am going to treat this project it like a figure bv handpainting the textures in 3D coat. The style will be
Here is my plan through out the project:
Week 1: poxy and start high res
Week 2: finsh high res sculpt
Week 3: UV and game res
Week 4: hand paint using 3D coat