Unfortantely I ran into a mutitude of issues while reposing my sculpt this week. Besides going back and forth a lot with the zrig and zpheres and rerigging, a restart of Zbrush ended up messing up my transpose master rig. After spending a long time posing, the error popped up after I tried to apply it. From what I can tell, it seems me having a duplicate tool as a backup in the file ended up causing the transpose master to mess up.
The other issue came with my Zbrush having issues saving. At first I thought it was viruses or my zbrush software having issues as the error mentioned antivirus. I paniced because it corrupted saves I had for my project. I ended up fixing it after realizing it was a storage issue.
I will be submitting late renders and pivoting my project at the moment to be just a high poly sculpt polypainted and rendered in Zbrush. I am sorry for the misshap and will polish it and bring it to where it should have been for industry.
Sunday, 10 July 2022
Portfolio 2 Week 4 Final Turn In
Subscribe to:
Post Comments (Atom)
-
For the final week of turn in, I had catching up to do with finishing up my game res model before baking and texturing. This ended up of c...
-
There was a lot of catch up this week and unfortunately I still couldn't reach a place I am satisfied with. I ended up with a heavy mig...
No comments:
Post a Comment